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CS2 viewmodel generator

The viewmodel decides where your gun sits and how large it looks. Adjust the parameters, then copy the commands or download a cfg.

Console commands

Presets are defined by the game itself (viewmodel_presetpos 1/2/3). For custom values use 0 and set the three offsets manually. Offsets range from -2.5 to 2.5; anything beyond is clamped.

Notes

  • viewmodel_fov runs roughly 54–68: a higher value pushes the gun further out and widens the view.
  • Positive offset_x moves the gun right, positive offset_y moves it up, positive offset_z pushes it away (smaller).
  • Presets and custom values are mutually exclusive: after choosing 1/2/3 your manual numbers no longer apply until you switch back to 0.
  • The schematic only shows relative placement; real proportions depend on resolution and 4:3 stretching.